So I’m a ways overdue now aren’t I? I put Q4 as the release date and now that’s long gone. So what’s going on with the time-lapses? Good question! Initially I was testing the best shooting setup to capture the HDRIs as efficiently and accurately as possible, and since that …
Read More »Tutorial – Time-Lapse HDRI Skies with Blender Cycles
Here’s a quick, straightforward look at getting time-lapse HDRI skies into Blender Cycles. The same technique should work for non-HDRI image sequences, animated texture maps, etc.
Read More »CGArchitect guest post + Time-lapse skies update
I wrote a post for Jeff Mottle at CGArchitect last week on HDRI, what to look out for when choosing them, and how to fix them if they’re not exactly what you want. It covers some negative effects you might see in IBL renders if using a HDRI that isn’t …
Read More »Full, Day Length, HDRI Time-Lapse Sky! For Realz This Time!
I’ve recently shot a full day-length HDRI sky time-lapse, and didn’t even get rained on (!), so I’m excited to share the preview video with you below. It goes from mostly overcast in the morning, to patchy cloud, to completely clear, which provides some nice variety. Here it is: I …
Read More »Day-Length Time-Lapse HDRI Sky Domes
Well it seems that the terrible terror of aperture flickering has been solved with a small sliver of plastic shoved into my lens! I’ll save that for another post! But this now enables me to shoot day time and day length time-lapses! So last weekend I spent a bit of …
Read More »Dusty sensors, image flickering and colour calibration
You might be asking – what’s been happening lately, why so slow with the updates? Mostly I’ve been battling a dust problem on the D800’s sensor, and that’s a complete show stopper when you have moving footage. Its even more of a show stopper when your sensor cleaning product makes …
Read More »32bit Sharpening for HDRI
Here’s another quick post if you’re interested in creating sharpened HDRIs (not tone-mapped HDRIs, which is pretty straight forward and actually LDR). The issue when sharpening an HDRI (a 32bit .hdr or .exr) is that software like Photoshop wasn’t built to sharpen 32bit, HDR images. So while most of your …
Read More »Lens twisting to eliminate flickering on the D800 + Sigma 8mm
My time lapse HDR sky project has hit a bit of a snag, and that snag is flickering. When using an aperture setting of f11, I’m getting flickering due to the aperture opening slightly differently each time, a common problem with time lapse and stop motion when using auto lenses …
Read More »3rd Time-Lapse HDRI Sky Dome
This is another older HDRI sky shot at f3.5. As a test, I developed the NEFs with -2 exposure per bracket in order to try and get more dynamic range. However, I’ve since been informed that changing exposure like this doesn’t exactly achieve much, and results in a slight loss …
Read More »1, 2, 3 and 4 EV Step Bracketing for HDRI in Image Based Lighting
So far I’ve been shooting 2EV gaps with the Promote Control for my HDRI brackets, and as the default recommended setting, this has worked fine. However a few things have made me want to test 3EV steps: Mostly unsure what the difference is between 2 and 3EV steps. I’ve heard …
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