So I’m a ways overdue now aren’t I? I put Q4 as the release date and now that’s long gone. So what’s going on with the time-lapses? Good question! Initially I was testing the best shooting setup to capture the HDRIs as efficiently and accurately as possible, and since that …
Read More »Tutorial – Time-Lapse HDRI Skies with Blender Cycles
Here’s a quick, straightforward look at getting time-lapse HDRI skies into Blender Cycles. The same technique should work for non-HDRI image sequences, animated texture maps, etc.
Read More »Full, Day Length, HDRI Time-Lapse Sky! For Realz This Time!
I’ve recently shot a full day-length HDRI sky time-lapse, and didn’t even get rained on (!), so I’m excited to share the preview video with you below. It goes from mostly overcast in the morning, to patchy cloud, to completely clear, which provides some nice variety. Here it is: I …
Read More »Flickering in Blender Octane Test Animation
So what I struggled with previously was flickering inside the camera due to the aperture not opening and closing the same amount every time. I’ve fixed that particular issue, and in this render below, flickering is actually caused by cloud movement blocking the sun every few frames or so: I’m …
Read More »Day-Length Time-Lapse HDRI Sky Domes
Well it seems that the terrible terror of aperture flickering has been solved with a small sliver of plastic shoved into my lens! I’ll save that for another post! But this now enables me to shoot day time and day length time-lapses! So last weekend I spent a bit of …
Read More »Dusty sensors, image flickering and colour calibration
You might be asking – what’s been happening lately, why so slow with the updates? Mostly I’ve been battling a dust problem on the D800’s sensor, and that’s a complete show stopper when you have moving footage. Its even more of a show stopper when your sensor cleaning product makes …
Read More »Lens twisting to eliminate flickering on the D800 + Sigma 8mm
My time lapse HDR sky project has hit a bit of a snag, and that snag is flickering. When using an aperture setting of f11, I’m getting flickering due to the aperture opening slightly differently each time, a common problem with time lapse and stop motion when using auto lenses …
Read More »3rd Time-Lapse HDRI Sky Dome
This is another older HDRI sky shot at f3.5. As a test, I developed the NEFs with -2 exposure per bracket in order to try and get more dynamic range. However, I’ve since been informed that changing exposure like this doesn’t exactly achieve much, and results in a slight loss …
Read More »Banding, broken suns, and back to 48 hours per time-lapse!
If you’re catching up, the synopsis so far for this project is: I’m creating time-lapse HDR sky domes First series of test shots have been taken Initial test animations and renders look good (one sky, where the sun was behind some cloud, didn’t suffer from clipping in dynamic range. The …
Read More »Camera Setup for HDR Time-Lapse Sky Capture
Camera Setup for HDR Time-Lapse Skies and Image Based Lighting Recorded this quite a few days ago and just uploaded the video now. It covers everything from the camera body to the lens, ND filters, the Promote-Control, camera settings (which may be about to change slightly) and more. Have a …
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