Tag Archives: test

Flickering in Blender Octane Test Animation

So what I struggled with previously was flickering inside the camera due to the aperture not opening and closing the same amount every time. I’ve fixed that particular issue, and in this render below, flickering is actually caused by cloud movement blocking the sun every few frames or so: I’m …

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32bit Sharpening for HDRI

Here’s another quick post if you’re interested in creating sharpened HDRIs (not tone-mapped HDRIs, which is pretty straight forward and actually LDR). The issue when sharpening an HDRI (a 32bit .hdr or .exr) is that software like Photoshop wasn’t built to sharpen 32bit, HDR images. So while most of your …

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