Vray HDRI tutorial

*This tutorial is now quite a few years old, I suggest you only follow it if you own an older version of VRay.
Check out this new VRay 3.0 tutorial by Timothy Back instead.

Paco Morales, in conjunction with Hyperfocal Design and Vismasters, has created this in depth HDRI tutorial for users of VRay.
Hyperfocal Design is renowned for specializing in HDRI sky products, and have partnered with Vismasters to bring you this educational tutorial. Simply enter your details below for instant access to this revealing tutorial.

From the tutorial introduction:
“In this tutorial, we will illuminate an exterior architectural scene with help from V-Ray and a HDR image (High Dynamic Range Image, or HDRI for short) from Hyperfocal Design. Using 3dsmax and HDRI Skies with the V-Ray rendering engine will enable us to create super realistic results. Our HDR sky image will be used to light our scene and to create realistic reflections with a high level of realism, and with great ease of use. Conventional light rigging schemes can eventually achieve similar results, but with lots of time wasted on experimenting and tweaking. And time is money. We will use the V-Ray rendering engine, adjusting several parameters along the way to obtain nice shadows, materials, caustics, etc. V-Ray has proved itself to be a market leader for speed, ease of use and stunning lighting capabilities. The first thing we will do is download the necessary files to start building and setting up the scene, and provide it with lighting and material information. This is a step by step tutorial, with lots of images to help grasp the general workflow idea. After all, one good image is better that a thousand words!”

You can find the 3d file attached with this document.

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