Finally got a hold of a copy of Nuke and I’m happy to report that the first test sequence of frames is rendering out as I type. Should take around 8 hours, and from there I’ll do a test IBL rendering/animation and make sure all the frames look ok. Then …
Read More »Update – Time Lapse HDRI Skies
I’ve had a very technical week or so and have been unable to shoot much at all due mostly to weather. Even processing images has been slowed by a recent hardware upgrade and a couple of power failures – its been pretty stormy in Adelaide lately! In a nutshell, I’ve …
Read More »Banding, broken suns, and back to 48 hours per time-lapse!
If you’re catching up, the synopsis so far for this project is: I’m creating time-lapse HDR sky domes First series of test shots have been taken Initial test animations and renders look good (one sky, where the sun was behind some cloud, didn’t suffer from clipping in dynamic range. The …
Read More »New HDR time-lapse challenges at f11
So with the first few HDR skies shot, merged and test rendered into animations, I was quietly confident that this might not be quite as hard as I thought. Not Quite! My assumption that people would prefer slightly reduced dynamic range (shooting at f3.5 iso 100) vs the full dynamic …
Read More »Workflow and data management for HDRI time lapses
I’m sure this would be a non-issue if I was taking a normal number of photos. Taking a few rolls here and there would be pretty easy. Shooting both timelapse and HDRI with this 14bit RAW, 36 megapixel D800 is tough on the old hard drive, and its causing some …
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