Check out the following videos by some amazing time-lapse photographers, directors and CG artists! Hopefully these will give you some inspiration for your next animation or short film. The Third and the Seventh Watch this full-CG film and weep tears of silky, out-of-focus-then-in-focus-again bokeh joy. While not all about time …
Read More »Custom battery set-up for day-length D800 time lapse photography
For my HDR Time-Lapse Sky Dome project, I originally stuck to shooting afternoons, sunsets and dusk time-lapses as I only had the battery that came with the D800. It only lasts a max of around 4 hours. Creating day-length time-lapses required the creation of a custom battery setup – I’ll …
Read More »Sunset to Night HDRI Time-Lapse Sky Dome
Just completed finishing up the longest time-lapse I’ve put together yet. I’m quite happy with it, as its a blend from an interesting afternoon/sunset to night, with little flickering. Its 870 frames or 29 seconds at 30fps and featured a couple of complex blends around twilight/night time. To account for …
Read More »Free Samples for Day Length, HDRI Time-Lapse Sky!
In-case you missed it, I finally released samples for a day length, time-lapse HDRI sky dome! They are from the time-lapse below: Provided in the sample time-lapse are frames 1-586 from a full, day length HDRI time-lapse sky. The frames are provided at a rather small 1024×512 resolution, as even half resolution frames …
Read More »Linear Nuke HDRI Time-Lapse Tests
Finally got a hold of a copy of Nuke and I’m happy to report that the first test sequence of frames is rendering out as I type. Should take around 8 hours, and from there I’ll do a test IBL rendering/animation and make sure all the frames look ok. Then …
Read More »Why are the time-lapses taking so long?
So I’m a ways overdue now aren’t I? I put Q4 as the release date and now that’s long gone. So what’s going on with the time-lapses? Good question! Initially I was testing the best shooting setup to capture the HDRIs as efficiently and accurately as possible, and since that …
Read More »Tutorial – Time-Lapse HDRI Skies with Blender Cycles
Here’s a quick, straightforward look at getting time-lapse HDRI skies into Blender Cycles. The same technique should work for non-HDRI image sequences, animated texture maps, etc.
Read More »CGArchitect guest post + Time-lapse skies update
I wrote a post for Jeff Mottle at CGArchitect last week on HDRI, what to look out for when choosing them, and how to fix them if they’re not exactly what you want. It covers some negative effects you might see in IBL renders if using a HDRI that isn’t …
Read More »Full, Day Length, HDRI Time-Lapse Sky! For Realz This Time!
I’ve recently shot a full day-length HDRI sky time-lapse, and didn’t even get rained on (!), so I’m excited to share the preview video with you below. It goes from mostly overcast in the morning, to patchy cloud, to completely clear, which provides some nice variety. Here it is: I …
Read More »Flickering in Blender Octane Test Animation
So what I struggled with previously was flickering inside the camera due to the aperture not opening and closing the same amount every time. I’ve fixed that particular issue, and in this render below, flickering is actually caused by cloud movement blocking the sun every few frames or so: I’m …
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