Jay Weston

Interview with Nick Bertke

Nick, for people who haven’t been following your work, can you please bring them up to speed on what you have been up to? What I’ve been doing for the past few months now is rendering computer generated characters and vehicles into real-life photographs; particularly things from the game Half …

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HDRI Book Review

High Dynamic Range Imaging, Book Review Introduction Finally we have the first book on High Dynamic Range Imaging or “HDRI”. With a very general title like this you might be left wondering what is exactly covered within this book, and this review will help to answer that question.It’s surprising that …

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HDR Creation and Editing in CS2

Interface CS2 makes HDRI creation very simple. There is no lingo to learn, no camera curve graphs to mess with, no need to look at or edit tables of numbers and no manual tweaking of any kind. Depending on what you prefer, you may either like the streamlined interface or …

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HDRI in Unreal 4

C&VG have a feature on Unreal 4 that may interest readers following the next-gen graphics engine, which of course supports HDRI and a myriad other eye candy effects of the future! Also check out Epic’s Unreal Engine 3 page.

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Artizen HDR Raw Support

Supporting Computers has updated Artizen HDR with: Support for 11 digital camera raw file formats (cr2, crw, dcr, dng, erf, mrw, nef, orf, raf, pef, srf). These formats work with the Image Editor, Image Browser and HDR Merging tool. The addition of 4 new tone mapping operators. A major performance …

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AHDRIA

Sean O’Malley has added HDRI Helper to the AHDRIC distribution. This tool allows JPG sequences from any source (e.g., a manual capture) to be used with AHDRIC

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